Photo of Dmitry Kury Dmitry Kury

Shapist—Sliding Blocks Game

Ori Takemura had an idea for a sliding block game with some additional unusual properties. We collaborated and created a game without texts, traditional menus, and fluff. We tried to make the game feel like a physical object.

The game got nonimated for "Best Mobile Game" and "Most Promising Game" in 2014's Indie Prize Europe.