Shapist—Sliding Blocks Game
- PlayShapist.com
- Created in 2013
- With Ori Takemura
Ori Takemura had an idea for a sliding block game with some additional unusual properties. We collaborated and created a game without texts, traditional menus, and fluff. We tried to make the game feel like a physical object.
The game got nonimated for "Best Mobile Game" and "Most Promising Game" in 2014's Indie Prize Europe.
![](/assets/shapist/nomination1.png)
![](/assets/shapist/nomination2.png)
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