Photo of Dmitry Kury

Wendy—a Telekinetic Witch

We made that game for a mobile VR headset (Gear VR from 2015) that didn't have hang tracking or spatial controllers so we used solely gaze interactions. The goal was to make a chill, comfortable puzzle game.



We won $10000 from Oculus with the game.

The ideas for the game came from an earlier experiment—1 look.